welcome to my web portfolio

nicos.site

Hi I’m Nico!

As a versatile Computer Scientist with extensive experience in diverse domains such as 3D development, web development, and distributed systems, I possess a robust full-stack programming skillset. This expertise enables me to seamlessly integrate into existing projects or swiftly create innovative prototypes. I invite you to explore my portfolio to discover the breadth and depth of my projects and professional endeavors.

Game development

Ghalasso

Ghalasso is a extensive open-world survival action-adventure developed using the Unity engine. 

Set on a newly discovered planet, the game paints a picture of the exploration of an uncharted planet and the profound effects humanity has on an unknown eco system

Players navigate both planetary and interplanetary environments and must deal with the unknown ecosystems and and challenges on and around a mysterious world.

Simulation development

Nurse Training Simulation VR

This VR simulation is designed to train and prepare nurse staff for routine medical procedures. As one of the lead developers, I was responsible for creating an immersive and interactive VR system to ensure realistic and effective training environment.

My tasks comprised the entire spectrum of software development, modeling, animation, texturing, and lighting.

Audio composing

In addition to my keen interest in game development, I am deeply passionate about composing music in my spare time. 

The synergy between these two creative fields is profound, as each game title demands a compelling and cohesive background soundtrack.

My musical compositions are crafted to embody the essence of the games they accompany, with each piece contributing to a harmonious and thematic audio experience that enhances the gaming atmosphere

Guitar
Vocals
Keyboard

3D design

Every 3D application, from games to educational VR simulations, demands a suitably immersive environment. 

Throughout the development process of various projects I have worked on, a broad array of skills was essential to achieve an optimal and visually compelling result. 

These skills included modeling, texturing, rigging, UV mapping, and animating, each contributing significantly to the creation of detailed and engaging virtual worlds

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Creative works with LEGO®

In my free time, I am passionate about designing and realizing intricate LEGO® models. I use Lego Studio 2.0, a specialized 3D application designed for LEGO® creations. 

The creation process extends from the concept, through the 3d model development to the finalisation with the ordered LEGO® bricks.

Once completed, I export the 3D models into rendering software such as Blender and create renders
to be able to compare them with the finalised buildings.

Have a look at some of the blender renders and the final models themselves.

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